Hierarchy

Properties

onafterprint: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onbeforeprint: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onbeforeunload: ((this: WindowEventHandlers, ev: BeforeUnloadEvent) => any)

Type declaration

ongamepadconnected: ((this: WindowEventHandlers, ev: GamepadEvent) => any)

Type declaration

ongamepaddisconnected: ((this: WindowEventHandlers, ev: GamepadEvent) => any)

Type declaration

onhashchange: ((this: WindowEventHandlers, ev: HashChangeEvent) => any)

Type declaration

onlanguagechange: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onmessage: ((this: WindowEventHandlers, ev: MessageEvent<any>) => any)

Type declaration

onmessageerror: ((this: WindowEventHandlers, ev: MessageEvent<any>) => any)

Type declaration

onoffline: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

ononline: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onpagehide: ((this: WindowEventHandlers, ev: PageTransitionEvent) => any)

Type declaration

onpageshow: ((this: WindowEventHandlers, ev: PageTransitionEvent) => any)

Type declaration

onpopstate: ((this: WindowEventHandlers, ev: PopStateEvent) => any)

Type declaration

onrejectionhandled: ((this: WindowEventHandlers, ev: PromiseRejectionEvent) => any)

Type declaration

onstorage: ((this: WindowEventHandlers, ev: StorageEvent) => any)

Type declaration

onunhandledrejection: ((this: WindowEventHandlers, ev: PromiseRejectionEvent) => any)

Type declaration

onunload: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

Methods